// “Course Overview”
- Introduce your instructors.
- Give a brief overview of the Bootcamp.
- Sneak peak to what you'll be building for your final project.
// “UX: The Good, the Bad, and the Ugly”
- Learn about the fundamental UX concept.
- Explain basic design principles.
- How to evaluate usability.
- How to think like a UX Designer.
// “Research First, and AI tools”
- Learn how to plan research study.
- Explain qualitative vs quantitative interviews.
- How to conduct semi-structured interview.
- How to ask the right questions.
// “Design for Humans”
- Dig deeper into how to take psychology into consideration when we make design decisions.
// “Design for Presentations”
- Discover how to effectively design your research presentation by crafting personas.
- How to address their needs.
- How to deliver compelling content that resonates with your audience.
// “Design Principles”
- Delve into a comprehensive understanding of typography, layout, colors, and other essential elements.
- How to convey messages effectively in designs.
// “Introduction to Adobe Illustrator and Photoshop”
- Learning the fundamentals of digital design and image editing.
- Mastering essential tools to create professional-quality graphics.
- Manipulate images effectively.
// “Introduction to Soft Skills”
- Introduction to your instructor.
- Get a brief overview of your soft skills journey.
// “Communication"
- Learn to convey ideas clearly and actively listen.
- Adapt the message to different audiences for effective interpersonal professional interaction.
// “Questioning and needs assessment"
- Acquire the skills to ask insightful questions and gather relevant information.
- Effectively assess requirements to address clients' or stakeholders' needs efficiently.
// “Synthesis and Affinity Mapping”
- Introduction to UX concepts
- Understanding User Personas, User Stories, User Flows & Storyboards
- Accessible & Inclusive design
- Understanding and applying WCAG guidelines
- UX Audit and Heuristics of UX
// “Ideation, and AI Tools”
- Learn a series of Ideation techniques.
- Generate ideas to solve user problems and meet business goals.
// “User Flows and Wireframes”
- Map user flows following industry standards.
- Learn how to rapidly wireframe the experience in lo-fidelity.
// “Introduction to Figma”
- Explore the core concepts of collaborative interface design.
- Master Figma and its tools to create final prototypes interfaces.
// “UI Principles”
- Explore some fundamental UI principles for digital products.
// “AutoLayout and Components”
- With a grounding in auto layout, you'll learn about the value of
creating component sets to scale your designs consistently.
// “Inspiration”
- How to stay inspired and how to find inspiration.
// “Accessibility”
- Learn about accessibility fundamentals, to stay compliant and make sure you design for everyone.
// “Building High-Fidelity”
- Build out a high-fidelity design of your own.
// “Clickable Prototyping”
- Practice the hard skill of building an interactive prototype that feels like a real piece of software.
// “Problem Solving”
- How to efficiently approach and solve a problem.
// “Basics of Teamwork (On Site)"
- Individuals will learn effective communication.
- individuals will learn collaboration and mutual respect to achieve common goals efficiently.
// “Creative/Critical Thinking"
- Participants will learn to analyze, evaluate, and synthesize information.
- Make reasoned and well-informed decisions across various contexts.
On-Site Group Presentation - First Project
Student Evaluation Committee
// “Research and Ideation”
- Select a topic and apply the research process from our previous project.
// “Usability Testing, and AI tools”
- Take your designs into the wild to identify issues early.
// “HTML/CSS/MQ/Responsiveness”
- Explain Html/CSS/MQ.
- How to make your website responsive.
// “Design System”
- Learn how Design Systems are used in the industry to help teams scale consistently.
// “Building High Fidelity Web Interactive Designs”
- Master high-fidelity web interactive designs, using advanced UI principles with innovative techniques.
// “CV Writing”
- Craft compelling resumes by highlighting their skills, experiences, and achievements.
- Write the CV in a clear and concise format tailored to specific job opportunities.
// “Job Hunting Techniques”
- Gain strategies and tools to effectively search for employment opportunities.
// “Job Interview Preparation”
- Prepare for your job interview.
// “Building High Fidelity App Interactive Designs”
- Creating high-fidelity app interactive designs on IOS and Android.
// “Introduction to Webflow”
- General Overview about Webflow.
// “Build your portfolio on Webflow”
- Take advantage of Webflow's drag-and-drop functionality and responsive design capabilities.
- Create stunning portfolio layouts without writing code.
// “Presentation Skills”
- Develop the ability to deliver engaging, organized, and persuasive presentations.
- Mastering techniques such as effective storytelling, visual aids usage, confident body language, and audience engagement strategies.
// “Pitching Skills (On Site)”
- Persuasively communicate their ideas, projects, or products to potential investors, clients, or stakeholders.
// “Job Interview Simulation Part I”
- Learn strategies to effectively showcase their qualifications, experiences, and suitability for a position.
- Include techniques for answering common interview questions.
Student Evaluation Committee
// “Testing and Dev Collaboration”
- Learn how to conduct usability tests and communicate designs with developers.
- Developer collaboration is a key skill for any designer and you'll learn how to organise your designs for development.
// “Improving Design Performance”
- Use KPI’s to improve your design.
- Learn how analytics and testing can be used for data-based improvements.
// “Webflow Portfolio Iteration”
- Enhance user experience and visual appeal of the portfolio design on Webflow.
- Refine layout, typography, and interaction design for optimal presentation of projects.
// “Design Sprints Workshop”
- Learn how to facilitate a structured 4 days process to tackle complex problems.
- Generating innovative solutions.
// “Job Interview Simulation Part II”
- Learn strategies to effectively showcase their qualifications, experiences, and suitability for a position.
- Include techniques for answering common interview questions.
// “Soft Skills Evaluation and Personal Assessment”
- Evaluate your soft skills and personal assessment.
On-Site Group Presentation - Second Project
Student Evaluation Committee
// “Final Project Reviews”
- Select the ultimate topic.
- Synthesise all the knowledge gained over the previous weeks.
- Conduct a thorough review of the project.
// “Mock interviews (Tech and HR)”
- Participants will undergo simulated job interviews.
// “Final Project Reviews”
- Conduct a thorough review of their project.